Arnold Tutorial - Create an anisotropic brushed metal shader in Maya (GPU)

Published: 27 February 2024
on channel: Arnold renderer
5,537
141

This short tutorial will show you how to create a realistic steel shader with anisotropic reflections to create a brushed metal effect on the base of a pot.

https://help.autodesk.com/view/ARNOL/...

#arnoldrenderer #shaders #metal


Watch video Arnold Tutorial - Create an anisotropic brushed metal shader in Maya (GPU) online without registration, duration hours minute second in high quality. This video was added by user Arnold renderer 27 February 2024, don't forget to share it with your friends and acquaintances, it has been viewed on our site 5,537 once and liked it 141 people.