As promised, a short video how to use textures generated in Substance Designer in DAZ Studio Pro's "Uber Shader".
If you are interested in the MDL-code shown at the end of the video, here it is, copy & paste away:
/*
mirror15tut
*/
mdl 1.5;
import df::*;
export material mirror15tut(
color reflcol = color(.7))
= material (
surface: material_surface (
scattering: df::specular_bsdf (
tint: reflcol,
mode: df::scatter_reflect)));
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Watch video Substance Designer Textures in DAZ Studio Pro online without registration, duration hours minute second in high quality. This video was added by user Erik M. Keller 28 May 2020, don't forget to share it with your friends and acquaintances, it has been viewed on our site 1,096 once and liked it 21 people.