Share this video to anyone who still thinks Crash Bandicoot 2: Cortex Strikes Back has revisions that do not support analogue controlling. It does support it and always has supported. Just look at this E3 version (from June 1997, final retail release was November 1997)! Even it has analog support. I don't know why one would even want that, but it's there. The game in Japanese region also supports Vibration/rumble that wasn't anywhere else! The PSN release just sucks. PAL SCES-00967, NTSC/U SCUS-94154, NTSC/J SCPS-10047 - they all have analogues.
Regards to TCRF crew.
TO NOTE: THERE ARE NO REVISIONS WHATSOEVER. UNLESS WE COUNT DIFFERENT REGION RELEASES. EVERY DISC IN THEIR RESPECTIVE REGIONS HAS THE EXACT SAME DATA ON THEM. CRASH GAMES WERE NEVER REVISED, UNLIKE GRAN TURISMO 2 AND SPYRO 3 FOR EXAMPLE, AND THOSE WERE FAST REVISES LIKE THEY USUALLY WERE.
Watch video PS1 Crash 2 has always had analog support, the definite proof (1080p) online without registration, duration hours minute second in high quality. This video was added by user PSXDRIVERPLAYERBSTH 12 October 2024, don't forget to share it with your friends and acquaintances, it has been viewed on our site 86 once and liked it 2 people.