Corrective Blendshapes: Automating with Driven Keys (maya) Vid 4/7

Published: 03 July 2013
on channel: andrew silke
17,138
160

Automating Corrective Blendshapes with Driven Keys

This is now much easier with the Shapes plugin by Braverabbit.
http://www.braverabbit.de/playground/...

Big Buck Bunny Model copyright Blender Foundation.
www.bigbuckbunny.org
License: Creative Commons Attribution 3.0

We can automate the corrective blendshapes with driven keys to the rotation of the joint. Please note some problems can occur involving gimbal/euler rotations. Please see Pose Based Reader/deformers to get around this problem or tweak the rotation orders.

Free Plugin: ExtractDeltas by James Jacobs recompiled by Ingo Clemens
http://www.braverabbit.de/playground/...

Presenter: Andrew Silke (Avatar, Harry Potter, Gravity)
Website: www.create3dcharacters.com
Facebook Daily Blog:   / create3dcharacters  
Software: Maya 2014


Watch video Corrective Blendshapes: Automating with Driven Keys (maya) Vid 4/7 online without registration, duration hours minute second in high quality. This video was added by user andrew silke 03 July 2013, don't forget to share it with your friends and acquaintances, it has been viewed on our site 17,138 once and liked it 160 people.