This video explains the different forms of VR locomotion given to us by the XR Interaction Toolkit package in Unity. We cover teleportation, continuous movement by the joystick, snap turn, and all the forms of grab movement including two handed rotation and scaling. We also discuss how to avoid motion sickness in VR.
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00:00 Default VR Scene
00:47 Locomotion System
01:58 Motion Sickness
03:04 Teleportation Provider
03:51 Teleportation Area
04:27 Demoing Teleportation Area
05:13 Teleportation Anchor
07:32 Demoing Teleportation Anchor
07:58 Joystick Continuous Move Provider
09:13 Demoing Continuous Movement
10:11 Joystick Turning
12:01 Overlapping Joystick Controls
12:53 Turn Around
13:35 Linear Movement motion sickness
14:03 Alternative movement options
14:19 Falling causes motion sickness
14:32 Explaining Grab Movement
16:05 Grab Move component
18:32 Two-handed Grab Move
19:32 Demoing two-handed rotation
19:59 Demoing two-handed scaling
20:44 Grab movement with Character Controller
22:24 Vertical grab move
Instructor: Gregory Osborne
Watch video VR Locomotion with the XR Interaction Toolkit in Unity online without registration, duration hours minute second in high quality. This video was added by user XR Terra Class 01 March 2024, don't forget to share it with your friends and acquaintances, it has been viewed on our site 479 once and liked it 9 people.