This video explains how to use the XR Socket Interactor component of the XR Interaction Toolkit in Unity to hold interactable objects at a set location. In addition, we discuss how you can use XR Interaction Layer Masks to manage interactions between interactors and interactables.
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00:00 Scene setup
00:33 Grab interactable cube
00:50 Setting up XR Socket Interactor
01:14 Testing socket
01:39 Testing without force grab
02:05 Interactor UnityEvents
02:42 Introducing Key exercise
03:12 Interaction Layer Mask
03:34 Adding an XR interaction layer
04:04 Setting socket layer mask
04:38 Setting interactable layer mask
04:48 Testing out layer masking
05:13 XR Interaction Layer Mask rules
06:22 Outro
Instructor: Gregory Osborne
Watch video XR Socket Interactor and XR Interaction Layer Masks online without registration, duration hours minute second in high quality. This video was added by user XR Terra Class 10 May 2024, don't forget to share it with your friends and acquaintances, it has been viewed on our site 151 once and liked it 3 people.