Unity C# Architecture: Memento - have an object save its state so that it can be restored to this state at a later time. It effectively enables undo or rollback capabilities by keeping states that represent different points in time for the object's data.
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▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬
0:00 Drag and Drop UI
9:00 Memento
Extension Methods and Utils
https://github.com/adammyhre/3D-Platf...
Assets Shown In This Video (Affiliate Links)
Odin: https://assetstore.unity.com/publishe...
Dungeon Mason Tiny Hero Duo: (FREE): https://assetstore.unity.com/packages...
Chromisu: Handpainted Forest MEGA Pack https://assetstore.unity.com/packages...
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VFX Trees: https://assetstore.unity.com/packages...
Kronnect Cloud Shadows: https://assetstore.unity.com/packages...
Kronnect Beautify: https://assetstore.unity.com/packages...
Kyeoms Hyper Casual FX 2: https://assetstore.unity.com/packages...
MalberS Animations: Forest Golems: https://assetstore.unity.com/packages...
REXARD SpellBook Icons Megapack: https://assetstore.unity.com/packages...
ARCEY Vampire Skill Icons: https://assetstore.unity.com/packages...
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