Here is the thirty-fourth installment of the Unreal Engine 4 and C++ First-Person Shooter (FPS) series. In this episode, I go over improving the reload system, only allowing reloading when expected, and utilizing the "Out of Ammo" pop-up on the HUD.
This set of tutorials will help you create games in Unreal Engine and C++ that are similar to (but not limited to): Halo, Call of Duty (as well as Modern Warfare), DOOM, Borderlands, Overwatch, Apex Legends, Wolfenstein, Metro, Battlefield, Fallout, Aim Lab, Alien, Duke Nukem, Nexuiz, GoldenEye 007, Perfect Dark, and many more.
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EPISODE LIST:
► ALL EPISODES CAN BE FOUND IN THIS PLAYLIST: • First-Person Shooter (FPS) Tutorial (...
► Part #5 (Enemies (Part 1) + 3D Health Bars): • AI Enemies (Pt. 1) + 3D Health Bars! ...
► Part #6 (Health + Taking Damage): • Health + Taking Damage! | How To Make...
► Part #7 (Dying + Respawning): • Dying + Respawning! | How To Make YOU...
► Part #8 (Enemies (Part 2: AI Animations)): • Killing Enemies (AI Pt. 2: Animations...
► Part #9 (Ammo Pickups + Ammo Specific To Each Weapon): • Ammo Pickups + Different Ammo Types! ...
► Part #10 (Switching Weapons and Ammo Meshes): • Switching Weapons and Ammo Meshes! | ...
► Part #11 (Press 'E' To Equip Weapon): • Press 'E' To Interact (Equip Weapon)!...
► Part #12 (Automatic Weapons): • Automatic Weapons! | How To Make YOUR...
► Part #13 (Leaning Around Cover + Camera Tilt): • Leaning Around Cover + Tilting Camera...
► Part #14 (Attaching Weapons To Sockets): • Attaching Guns (Weapons) To Sockets! ...
► Part #15 (Crouching + Adjusting Movement): • Crouching + Adjusting Movement! | How...
► Part #16 (Adding Animations To Our Character (Part 1)): • Adding Animations To Our FPS Characte...
► Part #17 (First-Person View With Full Mesh): • First-Person View With Full Mesh | Ho...
► Part #18 (Advanced Movement Animations (Changing Direction & Speed Using Blend Spaces)): • Movement Animations (Blend Spaces) | ...
► Part #19 (Shooting Projectiles & Adjusting Bullet Spawn Location): • Shooting Projectiles (Bullets)! | How...
► Part #20 (Twisting Mesh While Looking Up or Down & Switching Weapons Fix): • Twisting Mesh While Looking Up or Dow...
► Part #21 (Weapon Fire Modes (Single, Burst, & Automatic)): • Weapon Fire Modes (Single, Burst, Aut...
► Part #22 (Realistic Aiming Down Sights): • Realistic Aiming Down Sights! | How T...
► Part #23 (Fixing Reloads, Fire Rate, & Weapon Swaps): h • Fixing Reloads, Fire Rate, & Weapon S...
► Part #24 (Headshots & Dealing Extra Damage): • Headshots & Dealing Extra Damage! | H...
► Part #25 (Implementing Hitscan Weapons): • Implementing Hitscan Weapons! | How T...
► Part #26 (Easily Create & Add New Enemies): • Easily Create & Add New Enemies! | Ho...
► Part #27 (Creating & Using Custom Crosshairs): • Creating & Using Custom Crosshairs! |...
► Part #28 (Weapon-Specific Crosshairs): • Weapon-Specific Crosshairs! | How To ...
► Part #29 (Perfectly Lining Up Bullets & Crosshairs): • Perfectly Lining Up Bullets & Crossha...
► Part #30 (Swapping With Weapons On The Ground): • Swapping With Weapons On The Ground! ...
► Part #31 (Dropping Weapons On The Ground): • Dropping Weapons On The Ground! | How...
► Part #32 (Health & Shield System): • Health & Shield System! | How To Make...
► Part #33 (Regenerating Shields Over Time): • Regenerating Shields Over Time! | How...
► Part #34 (Improved Reload Mechanics): • Improved Reload Mechanics! | How To M...
► Part #35 (Creating The Basic Minimap & Radar): • Creating The Basic Minimap & Radar! |...
OTHER PROGRAMMING VIDEOS:
► Super Smash Brothers Tutorial (Part #1): • How To Make YOUR OWN Super Smash Bros...
► Fighting Game Tutorial (Part #1): • Reloading and Ammo! | How To Make YOU...
► First-Person Shooter Tutorial (Part #1): • How To Make YOUR OWN First-Person Sho...
► Action RPG Tutorial (Part #1): • How To Make YOUR OWN Action RPG! | Un...
► Custom Horror Game Camera (Camera Lag): • Smooth Camera Movement + Camera Lag (...
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► Character Avatar: David Marshall (MalthaelsMight).
► Intro Video: Pedro J. Burgos (@Shadow_Magnus).
► Music: Mitchell Hartwell.
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Watch video Improved Reload Mechanics! | How To Make YOUR OWN FPS | Unreal & C++ Tutorial, Part 34 online without registration, duration hours minute second in high quality. This video was added by user Shawnthebro 24 June 2022, don't forget to share it with your friends and acquaintances, it has been viewed on our site 469 once and liked it 22 people.