In this video we add in our "Two Hand" attack logic and animation states. We also create our "Static Effect" system. What is a static effect? A static effect is an effect that modifies the character in some way that is semi-permanent. For example, let's say you have a helmet that adds 5 strength upon equipping it. It would add the static effect +5 To Strength Modifier. Removing the helmet would remove the +5 To Strength Modifier. We use this system to add the strength bonus that comes with two handing a weapon. Two handing a weapon adds the character's strength level / 2 to their strength modifier.
► GET MY GAME ON STEAM
https://store.steampowered.com/app/22...
► DEV LOGS (Second Channel)
/ @sebbygraves
► JOIN OUR DISCORD
/ discord
► SUPPORT ME ON PATREON!
/ sebastiangraves
► ASSET STORE PAGE (Animations & Models)
https://assetstore.unity.com/publishe...
► FOLLOW ME IN INSTAGRAM!
/ tragicallycanadian
► EPISODE 63
• Create ELDEN RING in Unity ► EP. 63 A...
Watch video Create ELDEN RING in Unity ► EP. 62 TWO HAND WEAPON (Pt. 3) online without registration, duration hours minute second in high quality. This video was added by user Sebastian Graves 01 January 1970, don't forget to share it with your friends and acquaintances, it has been viewed on our site 1,37 once and liked it 5 people.