Blender 2.8 Tutorial | Tetrahedra Solid For 3d Print Or Rendering

Published: 24 September 2019
on channel: Luxxeon 3D (John Malcolm)
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This quick tutorial focuses on how to quickly create an abstract mathematical solid for 3d printing, motion graphics or prop rendering. This video makes use of the Add Mesh: Extra Objects addon as well as standard modifiers and editing tools. Node Wrangler add-on is used for the UV Editing and shading segment.

Check out our sister channel for some motion graphics and animation eye candy:    / digifootagefx  

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