3dsmax To Blender 2.8 | Point Cache To Mesh Cache | Animation Tutorial

Published: 30 October 2019
on channel: Luxxeon 3D (John Malcolm)
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Point Cache to Mesh Cache workflow example. In this short tutorial, I will show you how to transfer animations from 3dsMax to Blender 2.8 using Point Cache to Mesh Cache modifiers. This could be useful for any Blender user who previously worked in 3dsmax, or Max users looking to render certain animations with either the Blender Eevee or Cycles render engines.

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