Welcome to our channel! In this tutorial, we embark on creating assets for a Bowling Game in Blender. Part 1 focuses on modeling the intricate 3D objects required for the game. If this video hits 500 likes, we'll dive into Part 2, where we'll leverage these models to build an entire Android game in Unity Engine!
Here's a breakdown of what we cover:
Deleting existing objects and setting up reference images for precision
Creating structures using vertices, extrusion, modifiers like Screw, and applying materials
Sculpting and refining details with Subdivision Surface and Smooth Shading
Employing Boolean operations to design the bowling pins
Adding and scaling objects like cylinders and UV spheres
Utilizing lighting, camera setup, and rendering for the final output
If you found this tutorial helpful, don't forget to subscribe to our channel and share it with your friends. Stay tuned for Part 2, where we bring these assets to life in a complete gaming experience using Unity Engine!
Watch video Creating a 3D Bowling Game Asset in Blender | Part 1: Modeling Bowling Objects Tutorial 😇 online without registration, duration hours minute second in high quality. This video was added by user Infinite Blender Artist 22 November 2023, don't forget to share it with your friends and acquaintances, it has been viewed on our site 17 once and liked it 2 people.