Welcome to our channel! In this tutorial, we embark on creating assets for a Bowling Game in Blender. Part 1 focuses on modeling the intricate 3D objects required for the game. If this video hits 500 likes, we'll dive into Part 2, where we'll leverage these models to build an entire Android game in Unity Engine!
Here's a breakdown of what we cover:
Deleting existing objects and setting up reference images for precision
Creating structures using vertices, extrusion, modifiers like Screw, and applying materials
Sculpting and refining details with Subdivision Surface and Smooth Shading
Employing Boolean operations to design the bowling pins
Adding and scaling objects like cylinders and UV spheres
Utilizing lighting, camera setup, and rendering for the final output
If you found this tutorial helpful, don't forget to subscribe to our channel and share it with your friends. Stay tuned for Part 2, where we bring these assets to life in a complete gaming experience using Unity Engine!
Смотрите видео Creating a 3D Bowling Game Asset in Blender | Part 1: Modeling Bowling Objects Tutorial 😇 онлайн без регистрации, длительностью часов минут секунд в хорошем качестве. Это видео добавил пользователь Infinite Blender Artist 22 Ноябрь 2023, не забудьте поделиться им ссылкой с друзьями и знакомыми, на нашем сайте его посмотрели 17 раз и оно понравилось 2 людям.