Chinese New Year Lantern Creation | Texturing in Substance Painter | Rendering in Arnold

Published: 27 January 2019
on channel: Brent Le Blanc
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974

In this tutorial we go over the creation of a Chinese New Year Lantern using Substance Painter and Designer for texturing, Arnold for Maya for Lighting and Rendering. This video is more of a break down of process and what I was thinking during each step from start to finish.

Timestamp Index:
00:23 - Overview of Tutorial
00:35 - Modeling Process
00:52 - Using Mash to make Tassel
01:45 - UV workflow
02:20 - Starting in Substance Painter
02:45 - Lantern Paper Texturing
03:22 - Gold Lettering
03:42 - Making Tassel Rope in Substance Designer
04:10 - Material creation in Maya
04:40 - Starting Lighting Look Dev
05:05 - Making SSS Mult Masks
05:55 - Adding micro scratches to gold
06:27 - Adding Background Elements
06:39 - Texturing Windows and Beams
07:30 - Finshing Final Look
07:57 - Final Thoughts and Showcase


Happy Chinese New Year!!

I hope you find this video useful!
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Brent Le Blanc

Website: https://www.bleblanc.com/
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