Go on this series as I make the Caladan Library from the movie dune in Unreal Engine 5. I'm going over how to create all the assets for this scene using Maya, Blender, Substance Painter, Zbrush, Substance Designer and Unreal Engine 5.
0:00 - Intro
0:30 - Baking in Painter
0:50 - Material Breakdown
1:33 - Dialing in Base Parameters
2:28 - Adding Wood Fibers
3:20 - Dust Layer
3:38 - Offsetting Wood Planks
4:14 - Edge Breakup
4:39 - Additional Striations
4:52 - Surface Breakup
5:22 - Wood Grain Texture
5:29 - Hand painted details
5:36 - Showcase / Closing Thoughts
I hope you find this video useful!
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Brent Le Blanc
Website: https://www.bleblanc.com/
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#SubstancePainter #SubstanceDesigner #Unreal5 #Maya #Blender #Zbrush #Dune
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