Check out this clip from our chat with Gio Nakpil, creative director, on focusing on structure and how it relates to primary, secondary and tertiary forms. For full episode
Visit our blog: https://blog.vertexschool.com/episode...
Gio, has been a digital model supervisor for Industrial Light and Magic, worked on principal creatures for "Star Trek" and "The Avengers," amongst other notable Hollywood films before switching gears to designing and building video game assets for Valve Corporation, then onto Oculus and now working at Adobe. Listen to Gio's thoughts on education, apprenticing yourself, perfect practice, hierarchy of forms, listening to your gut and software evangelism (yes, that's a real thing).
Want to hear the full podcast?
Visit our blog: https://blog.vertexschool.com/episode...
Learn more about Vertex School: https://www.vertexschool.com/
Learn more about Gio: https://www.artstation.com/gionakpil
Want to learn skills for creative tech jobs in games, film, XR and the Metaverse? Apply for your spot in our upcoming Game Arts Program here: https://www.vertexschool.com/game-art...
Watch video How to level up your 3d sculpture by Gio Nakpil for the Creative Metaverse Podcast online without registration, duration hours minute second in high quality. This video was added by user Ryan Kingslien - Vertex School 07 January 2022, don't forget to share it with your friends and acquaintances, it has been viewed on our site 2,705 once and liked it 128 people.