Create Chop-able Trees with Damage and Log Collectables - Godot Tutorial - Pt 6

Published: 16 October 2024
on channel: Rapid Vectors
5,159
124

Part 6 - You will learn how to create a chop-able tree so that your player can cut down the tree using the axe tool and then collect the log. You will lean how to create the tree, log and the associated hit, hurt, damage and collectable components. These components are custom for this game and you will be shown the benefits of creating your own custom components and how they can be reused for other objects in your game, saving you development time!

In this video before we run the scene at 18:20, check the Current Tool property in the inspector is set to Axe Wood in these scenes and nodes

Player ~ "Current Tool Property" = Axe Wood
Player ~ Hit Component ~ "Current Tool Property" = Axe Wood
Small Tree Hurt Component ~ "Current Tool Property" = Axe Wood

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🎬 Video Chapters
0:00 - Introduction
0:35 - Folder Colors - Organising your Project
0:25 - Create the Tree Test Scene
0:58 - Small Tree Scene
5:00 - Hurt Component
6:00 - Hit Component
9:15 - Position the Hit Collision on the Player
15:09 - Damage Component
18:50 - Log Scene
19:43 - Collectable Component
23:40 - Create Large Tree

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