Unreal Engine 5 RPG Tutorial Series #93 - Enemy AI Part 2

Published: 13 March 2022
on channel: Crystal Clear Game Studios
6,047
111

Now that our enemy can chase us down, let's tweak some of its goals and get it chasing smoothly. then we'll set up it's attack function so that when it gets close enough to our character, it will attack! we'll look at setting up montages so that every enemy type can have it's own attack animation, and get everything in place so that we can iterate further on down the line to have as many enemies as we want! we'll even set it up to apply damage to our character in a range so that it's not the same amount every time.

later we'll adjust our characters damage parameters so that our defense and shield will be taken into account before apply the damage to our player, so that we can get a good sense of progression.


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