In this tutorial we'll create displacement and normal maps from a mesh in ZBrush, export the low poly version and render with Renderman 24 in Maya.
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Watch video Renderman 24 Displacement & Normal Maps [Maya/ZBrush] Tutorial online without registration, duration hours minute second in high quality. This video was added by user Small Robot Studio 27 September 2021, don't forget to share it with your friends and acquaintances, it has been viewed on our site 5,685 once and liked it 126 people.