Want to learn Texturing with Substance Painter and Shading and Rendering in Arnold? This video is the first part of a 2 part series going over how to texture in Substance Painter (Part 1) and then Render in Arnold 5 of Maya (Part 2).
Timestamp Index:
01:01 - Model and UV overview.
04:33 - Starting in Substance Painter.
05:29 - Studying Reference. (PureRef)
08:00 - Discussing Layer Stack in Painter.
08:36 - Discussing Fill Layers.
10:17 - How to make and use masks.
14:30 - Breakdown of leaf layerstack.
18:56 - Making the leaf vein.
24:42 - Leaf color variation.
25:52 - Leaf displacement/bump.
27:46 - Discussing anchor points.
34:06 - Making SSS Mult mask.
35:25 - Checking all channels before export.
36:47 - Exporting all texture channels.
38:40 - Final Thoughts.
The model that I used today was from Albert Valls Education pack he provided here:
Albert Valls Education Models:
https://tinyurl.com/ycbl8x85
PureRef Mentioned @5:29
https://www.pureref.com/
I hope you find this video useful!
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Brent Le Blanc
Website: https://www.bleblanc.com/
Facebook: / textureleblanc
Twitter: / brenton_leblanc
Watch video Substance Painter Texturing - PART 1 of 2 (Texturing in Painter) online without registration, duration hours minute second in high quality. This video was added by user Brent Le Blanc 29 December 2018, don't forget to share it with your friends and acquaintances, it has been viewed on our site 56,829 once and liked it 1.2 thousand people.