Using Post-Processing to improve visuals in Unity

Published: 26 August 2019
on channel: Game Dev Guide
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6.6k

In this video we take a look at how to use the Post-Processing Stack in Unity to drastically improve the look of our visuals in our project.

We take a look at how to get started using post-processing and work to create a realistic auto-exposure effect.

We also take a look at how to use the depth of field effect to create a tilt-shift effect on our camera.

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