In this video we take a look at how to use the Post-Processing Stack in Unity to drastically improve the look of our visuals in our project.
We take a look at how to get started using post-processing and work to create a realistic auto-exposure effect.
We also take a look at how to use the depth of field effect to create a tilt-shift effect on our camera.
Be sure to LIKE and SUBSCRIBE if you enjoyed this guide! Share the video for extra love!
- - - - - - - - - - - -
I've set up a Discord so viewers can hangout, chat and share their own game dev tips and tricks. It's also a perfect place to hear about what videos I'm working on, or discussing episodes in more detail with other members of the Game Dev Guide community.
You're invited to join the Discord at / discord
- - - - - - - - - - - -
Socials:
Twitter - / gamedevguideyt
Facebook - / gamedevguideyt
Watch video Using Post-Processing to improve visuals in Unity online without registration, duration hours minute second in high quality. This video was added by user Game Dev Guide 26 August 2019, don't forget to share it with your friends and acquaintances, it has been viewed on our site 243,292 once and liked it 6.6 thousand people.