Advanced VR Hand Physics for in Unreal Engine 5 | Full Tutorial

Published: 15 January 2025
on channel: Quinn Kuslich
4,680
255

Learn how to add advanced VR physics to player hands in Unreal Engine 5 for more realistic and immersive interactions in your VR projects. This comprehensive tutorial covers everything from creating custom physics assets and glowing hand materials inspired by Half-Life: Alyx to handling complex hand collisions and integrating physics solvers for teleportation and snap-turn functions.

Resources:
Procedural Grip Code ($5): https://quinnkuslich.gumroad.com/l/ybssh

Hand Physics + Procedural Grip Code ($15): https://quinnkuslich.gumroad.com/l/ybssh

Half-Life: Alyx Inspired Movement System - UE5.4 VR Template - Advanced Thumbstick Locomotion ($10): https://quinnkuslich.gumroad.com/l/fdhzi

Important Links:

Before you do this tutorial, follow my Procedural Grip Tutorial as this builds on top of that project:    • VR Procedural Grip Poses in Unreal 5....  

If you have no idea how to plug in your headset and set it up for development in Unreal, check this video:    • Create Your First VR Project in Unrea...  

This tutorial is designed for VR developers seeking to take their Unreal projects to the next level by mastering advanced hand physics systems. Don't forget to like, subscribe, and share!

Chapters:
0:00 - Introduction
1:59 - Actual Tutorial Start
4:46 - Creating Physics Assets for the VR Hands
9:27 - Creating the Glowing Hand Material from Half-Life: Alyx
13:48 - Setting Up Initial Physics Functionality inside the VR Pawn
28:19 - Creating a More Advanced Physics Asset for the VR Hands: Custom Physics Capsules and Constraints
40:10 - Changing the Engine Physics-Substepping to Handle Complex Hand Collisions
41:57 - Setting Per-Finger Collisions on the VR Hands
52:25 - Adding Physics Solvers for Snap-Turn and Teleport Functions
1:05:43 - Making Pickup Objects Inherit Hand Physics for Realistic VR Interactions
1:15:35 - Toggling Visibility of Tracking Hands with the Menu Button
1:23:40 - Adding Collision Debug Visualization for Debugging Issues
1:28:18 - Replicating Hand Animations to Tracking Hands
1:30:15 - Adding Physics Solvers if You Followed My Thumbstick Locomotion Tutorial

If you decide to Subscribe, Thanks! Here are some other ways you can support me:
1. You could check out my portfolio with all sorts of great assets and professional projects I have worked on recently. - https://qkuslic1.artstation.com/

2. You could take a look at my Sketch Fab account, where I post game ready assets that are fully downloadable.... and entirely free! - https://sketchfab.com/qkuslic1

3. You could check out my gumroad page, where I post the code for all of my tutorials - https://quinnkuslich.gumroad.com/l/ybssh

4. You could also become a member of the channel, it is the easiest way to directly support me


#GameDevelopment #virtualreality #unrealengine


Watch video Advanced VR Hand Physics for in Unreal Engine 5 | Full Tutorial online without registration, duration hours minute second in high quality. This video was added by user Quinn Kuslich 15 January 2025, don't forget to share it with your friends and acquaintances, it has been viewed on our site 4,680 once and liked it 255 people.