How to use code/script to control your player's rotations etc.
I show you how to 'clamp' the available rotations between two values, and how to find out angles using the console (Debug.Log).
Oh, also, a sausage dog briefly makes an appearance! You're welcome :)
Link to previous videos on this topic:
Thanks for watching!
Watch video Mouse Look in Unity: clamping player rotation online without registration, duration hours minute second in high quality. This video was added by user Red Hen dev 31 August 2018, don't forget to share it with your friends and acquaintances, it has been viewed on our site 6,562 once and liked it 61 people.