Unity 5 2d Animation Tutorial - Part 3: Welcome to my third Unity 5 2d Animation Tutorial where i show you how easy it is to create 2d sprite based animation using the Unity 5 game engine and do some scripting in C# to change animation states.
In this video i cover scripting in detail and show you how to switch between animation states upon user input. I have used C# as the scripting language as it is the most popular, many great Unity assets are made in C# and there is a vibrant community of C# developers on StackOverflow and Unity Forums who can help you with any coding problem you may run into.
I have used only keyboard input in this tutorial because for mobile input there are concepts of how to setup the Unity GUI which i will cover in a later tutorial.
Here's the links to previous tutorials:
Part 1: • Unity 5 2d Animation Tutorial - Part 1
Link to Part 2: • Unity 5 2d Animation Tutorial - Part 2
Also, this tutorial is aimed at beginners who would like to learn how to make 2d sprite based animations inside the Unity 5 editor. Please feel free to share you comments/feedback/questions in the comments section and i'll try to help as best as i can.
I this tutorial series, i'll show you:
how to import sprites into Unity
how to make 2d animations using these sprites
the animation panel
the animator panel
what is frame rate
what is animation controller
how to switch between animation states
what are parameters
what are conditions
how to use C# scripting to change between animation states
what is the structure of a C# script
basic OOP concepts like Class and Inheritance
The sprites used in this tutorial can be downloaded from this link: http://www.gameart2d.com/cat-and-dog-...
Many thanks to pzUH for providing such wonderful 2d art to us for free!
Thank you for stopping by and hope you found the tutorial useful and please Like and Share : )
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Twitter: / ablegamesdev
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