Not yet optimized, first tests of behavior. Testing some zombie horde AI for my retro gameplay FPS in Unreal. I like slow zombies, but they need to horde to be fun. I can have 25 on the map with no drop in FPS. 50 on the map give a 15-20 fps drop. 100 drop it to around 25-35 FPS. Of course I can tighten up the playable areas of the map and lower the number of zombies in the horde.
Unreal 5 | Zombie/Horde AI testing | LIDAR Landscape | UE4 UE5
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