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SubUV modules allow particles to utilize textures, in which a grid of individual "frames" is laid out. We use the power of this module to create realistic-looking pyro effects inside UE with just a few clicks! We begin by setting up our scene, and then we set up our Niagara system to bring our textures to life! This tutorial is very simple to follow and I hope you find it useful.
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00:00 Let's Get Started
00:40 Preparing the scene
04:47 Exporting the multi-frame texture
09:19 Inside the Material Graph
11:40 Setting up Niagara Emitter
15:08 Animating the Texture
@sarkamari #sarkamari #UE5.3
Background Music by @Limujii
Intro music by @Limujii Sweet Talks (No Copyright Music)
Watch: • Limujii - Sweet Talks [FTUM Release]
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