Coding Stream #14 — Creating a Rogue-like Shoot 'em Up (like Vampire Survivors) in Unity

Published: 01 January 1970
on channel: Terresquall
264
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In this stream, Terence will continue to create content for Part 16 of the Vampire Survivors series. This will be a relatively chill stream, but drop in if you want to see him write and ask him questions regarding anything coding or game development related!

0:00:00 Introduction
0:01:43 Fixing a shader issue for a viewer of our Farming RPG series
0:42:44 Continuing on the Part 16 article
2:05:43 Caffeine boost
2:28:40 Continuing on the Part 16 article
2:54:21 Coding a multiplayer game
3:00:52 Continuing with writing...
3:19:50 Unreal or Unity?
3:32:05 Moving to the Lightning Ring weapon
3:52:46 Moving on to the Axe weapon
4:09:35 Wrapping up


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