Coding Challenge #64.3: Inverse Kinematics - Fixed Point

Published: 18 March 2017
on channel: The Coding Train
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In this multi-part coding challenge, I demonstrate how to implement kinematics in Processing (Java). Code: https://thecodingtrain.com/challenges...

p5.js Web Editor Sketches:
🕹️ Kinematics - Part 1: https://editor.p5js.org/codingtrain/s...
🕹️ Kinematics - Part 2: https://editor.p5js.org/codingtrain/s...
🕹️ Kinematics - Part 3: https://editor.p5js.org/codingtrain/s...
🕹️ Kinematics - Part 4: https://editor.p5js.org/codingtrain/s...

Other Parts of this Challenge:
📺 Part 1: Forward Kinematics:    • Coding Challenge #64.1: Forward Kinem...  
📺 Part 2: Inverse Kinematics:    • Coding Challenge #64.2: Inverse Kinem...  
📺 Part 4: Inverse Kinematics - Multiple:    • Coding Challenge #64.4: Inverse Kinem...  

🎥 Previous video:    • Coding Challenge #63.1: Texturing Clo...  
🎥 Next video:    • Coding Challenge #65.1: Binary Search...  
🎥 All videos:    • Coding Challenges  

References:
🗄 Kinematics on Wikipedia: https://en.wikipedia.org/wiki/Kinematics

Videos:
🎥 Polar Coordinates:    • 3.4 Polar Coordinates - The Nature of...  
🎥 Interactive Fish Aquarium Desktop Wallpaper:    • Interactive Fish Aquarium Desktop Wal...  
🎥 Coding Math on Youtube:    / codingmath  
🔴 Livestream Archive:    • Live Stream #86: More Inverse Kinemat...  

Related Coding Challenges:
🚂 #3 The Snake Game:    • Coding Challenge #3: The Snake Game  
🚂 #111 Animated Sprites:    • Coding Challenge #111: Animated Sprites  

Timestamps:
0:00 Expand the inverse kinematics example
3:34 Create an array of tentacles
5:40 Have last tentacle in the array follow the mouse
6:38 Iterate through the array backwards
9:30 Set the first tentacle at the base
12:01 Connect the tentacles
13:50 Conclusion and next steps

Editing by Mathieu Blanchette
Animations by Jason Heglund
Music from Epidemic Sound

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🔗 p5.js: https://p5js.org
🔗 p5.js Web Editor: https://editor.p5js.org/
🔗 Processing: https://processing.org

📄 Code of Conduct: https://github.com/CodingTrain/Code-o...

This description was auto-generated. If you see a problem, please open an issue: https://github.com/CodingTrain/thecod...

#forwardkinematics #inversekinematics #tentacleanimation #linkedlists #arrays #processing


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