You are a traveller (O, putnik in Serbo-Crotian/Bosnian according to Wiktionary and Google Translate) and somehow you wander into a haunted labirinth [1] for whatever reason that nobody cares, there are many ghosts (@) waiting for innocent souls to slay and bodies to possess, but you are determined to go down to the bottom level for fun, I guess.
Fortunately, you have tools, such as [t]rail to get you back to the entrance for you won't be lost, and also a [h]inty spirit is watching over you.
But should you be a dare brave boy, you [s]kill up like a man, let the ghost chase, "Come at me!" you would shout; or be a coward, put them t0 sleep and still crawl like a scared little boy.
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Upside-down haunted-barrel Donkey Kong
Without reading the code, I was to believe it really is a Donkey Kong variant game. It looks like to me is played upside down, jumping down instead of climbing up, each level has one barrel for sure. I know, the barrel is possessed, that is why they roll on even floor.
Well, it's just a labyrinth.
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The game is not hard, but the challenge was to find out the original author, D.G., I tried [labirintw] and some text from the source code to no avail. As said in credit, this is a rewrite, but I failed to find any traces of the original work on the Internet.
If you know anything, or happen to be D.G., let me know.
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* git-580f6956751b5e93f93ef516c39d0e56bd0bda3f (2016-11-20)
* In C with ncurses
* By Andrej Vitez (tezvi) and originally D.G.
* GPLv3
[1] https://github.com/tezvi/labirint
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