How To: Link Lights in Unreal Engine

Published: 24 January 2024
on channel: SARKAMARI
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Leveraging Light Linking through Channels enables dynamic lights to influence objects only when their lighting channels intersect. This feature is primarily designed for cinematic applications, providing users with robust control over how Actors are illuminated. Currently, Unreal Engine supports up to three lighting channels. In this concise video, we'll explore how to harness this capability to our advantage.
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00:00 Let's get started
00:33 How to use it
05:51 Limitations

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