Let's use Geometry / Simulation Nodes in Blender 3.6 to make procedural fireworks! Fireworks are a staple particle exercise for me and even though it took a little bit of doing we made it happen! Enjoy the wild ride through: particles, physics, vectors, attributes, and explosions! I hope you learn something new (I know I did🙂).
Get the project files and potentially support these tutorials here: https://theodoregmiesner.gumroad.com/...
chapters:
0:00 - Start
0:27 - Setting up the scene
1:39 - Explaining The Physics
1:59 - Defining Initial Velocity
2:46 - Update Velocity
3:49 - Adding Gravity
4:58 - Rocket Death
6:05 - Rocket Trail
8:04 - Selecting the rocket
9:03 - Random Velocity
10:16 - Updating Death Logic
11:03 - The Explosion
13:51 - Single Frame Selection
18:49 - Particle Life
22:27 - Life Randomness
23:14 - Fixing the clumps
25:51 - Fixing trail death
28:16 - Adding a material
31:49 - More fireworks for free!
33:02 - Compositing
34:19 - End info
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Watch video Making a firework in blender 3.6 (Geometry Nodes Tutorial) online without registration, duration hours minute second in high quality. This video was added by user MiesnerMedia 06 November 2023, don't forget to share it with your friends and acquaintances, it has been viewed on our site 5,547 once and liked it 176 people.