vibing through 30 years of computer graphics

Published: 18 June 2022
on channel: GST Channel
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gently laying in the river of time as it caries you across the progression of computer graphics specifically.

key:
"Realtime" means you could generate these graphics with consumer grade hardware in real time, possibly interactively.
"Offline" means it renders so slowly that you have to wait for an export first, or you need a supercomputer to see it real time.
"Hybrid" means you took an offline render and put those images in a realtime environment. (think the digitization in Donkey Kong Country)

pick a few years and see what changed, or just put the video in the background and zone out.

NOTE:
I forgot to put "Asahi (Futuris)" in the 2020 endcard. it's the final clip in that section

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a playlist for this sort of thing but musically:


all of the things listed in the yearly endcards but in a single spot:


0:00:00 intro / 1991
0:03:52 1992
0:09:57 1993
0:21:42 1994
0:31:28 1995
0:39:15 1996
0:49:30 1997
0:59:54 1998
1:13:29 1999
1:27:56 2000
1:36:50 2001
1:48:57 2002
1:55:32 2003
2:00:56 2004
2:11:15 2005
2:22:04 2006
2:31:29 2007
2:40:34 2008
2:50:24 2009
2:58:05 2010
3:07:56 2011
3:20:34 2012
3:29:26 2013
3:41:12 2014
3:51:20 2015
4:01:23 2016
4:10:54 2017
4:19:36 2018
4:32:29 2019
4:39:29 2020
4:45:34 2021
4:51:34 outro

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GST can be found at...





This is quite different from my usual output, but I'd still appreciate your support if you're feeling generous


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