Series on integrating Unreal Engine (UE5) into a CG animation pipeline. This is also known as fully-animated virtual production or in-engine virtual production.
Part 3: Importing meshes, cameras, & lights into Unreal Engine from Maya
0:00 Introduction (FBX vis a vis Alembic & Live Link)
3:00 Importing animated meshes (skeletal mesh)
4:20 Y-up and Z-up coordinate system in Maya & UE
7:18 Viewing animation in the Sequencer
7:47 Importing cameras into UE
9:07 Importing lights into UE
Watch video Fully-Animated Virtual Production (3 of 5). FBX import into Unreal Engine online without registration, duration hours minute second in high quality. This video was added by user Derek Flood 24 January 2023, don't forget to share it with your friends and acquaintances, it has been viewed on our site 3,697 once and liked it 61 people.