4th wall breaks in games are different, they foreground the inherently cybernetic nature of the medium . However, what if they also reveal aspects of a reality that we thought was only possible in games?
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Sources
Computers as Theater , Brenda Laurel
Half Real , Jesper Juul
Mixed Realism , Timothy Welsh
Metagames , Paragames and Orthogames https://marcuscarter.com/wp-content/u...
Gaming , Alexander Galloway
-Postscript on the societies of control , Gilles Deleuze https://cidadeinseguranca.files.wordp...
Gamer Theory , Mckenzie Wark
The Age of Surveillance capitalism , Shoshanna Zuboff
Additional Footage
MGS1 youtube Boss Fight Database • Metal Gear Solid: Psycho Mantis Boss ...
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