How Game Designers Enable Player Freedom

Published: 01 September 2023
on channel: The Game Overanalyser
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Designing for freedom seems like a paradox, except it is enabled by the systems game designers author. This video explores the many ways freedom and expression are allowed for by games.

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Sources

Breaking Conventions with Breath of the Wild GDC    • Breaking Conventions with The Legend ...  

Game Mechanics : Advanced Game Design , Ernest Adams

The Freedom Fallacy , Scott Rigby GDC    • The Freedom Fallacy: Understanding "P...  

Practical Creativity , Raph Koster GDC    • Practical Creativity  

Open Ended Puzzle Design at Zachtronics GDC    • Open-Ended Puzzle Design at Zachtronics  

Video Games and Creativity , Garo Green and James C. Kaufman

Creativity: The Psychology of Discovery and Invention , Mihaly Csikszentmihalyi

The Glitch Art of Tears of the Kingdom , Lewis Gordon https://artreview.com/the-glitch-art-...

The Beginners Guide To Street Fighter 6 , Rooflemonger    • The Beginners Guide to Street Fighter 6  

Designing for Speedrunners , Celia Wagar https://critpoints.net/2020/09/16/des...

Tears of the Kingdom Additional Footage
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   • MY Prototype 1 Gundam IN The zelda te...  
   • Zelda Tears of the Kingdom a fixed de...  


Watch video How Game Designers Enable Player Freedom online without registration, duration hours minute second in high quality. This video was added by user The Game Overanalyser 01 September 2023, don't forget to share it with your friends and acquaintances, it has been viewed on our site 2,01 once and liked it 13 people.