Making a [Story] Game in 48 HOURS! | GMTK Game Jam 2020

Published: 01 January 1970
on channel: KalechippsDev
29,607
1.5k

Hey y'all! Sorry to put U.I.G. devlogs on hold for a week, but big moves were being for the GMTK Game Jam 2020! This is the Making Of: Mission Control, my submission to the GMTK Game Jam this year—and my second game jam ever, i.e. making a game in 48 hours :P

Play Mission Control here: https://kalechipps.itch.io/mission-co...

For this jam, I wanted to a) do something out of my comfort zone and b) develop a tool that I could use in U.I.G. One of the tools that's central to my final vision for the project is a dialogue system, so I ran with that idea and created a narrative game for this jam, a kind of interactive fiction.

It's a story about a mission control office and its graveyard shift watchman, Colt. Things are put into perspective when he receives a distress call from a young pilot in crisis. I hope you'll check out the game, and I hope you enjoyed learning about the process of making it. 2020 is kind of a crazy year... hope this gives you some respite.

Music is from: LAKEY INSPIRED - Better Days (   • LAKEY INSPIRED - Overjoyed  )

#gmtkgamejam2020 #gmtk #gamejam


Watch video Making a [Story] Game in 48 HOURS! | GMTK Game Jam 2020 online without registration, duration hours minute second in high quality. This video was added by user KalechippsDev 01 January 1970, don't forget to share it with your friends and acquaintances, it has been viewed on our site 29,60 once and liked it 1.5 thousand people.