Godot 2D Basics: Underwater Shooter Part 2 - Auto-Spawn Enemies, Score System & Explosions

Published: 11 June 2024
on channel: Maksym Postument
109
2

Welcome to the second part of our Godot 2D Basics: Underwater Shooter tutorial series! In this video, we'll continue building our underwater shooter game by adding advanced features such as automatic enemy spawning, a dynamic score system, and exciting explosion animations. This step-by-step guide covers:

Auto-Spawn Enemies with Marker2D: Learn how to automatically spawn enemies in your game using Marker2D nodes, ensuring a continuous challenge for players.
Creating and Visualizing a Score System: Implement a score system that increases every time an enemy is defeated and displays the score on the screen.
Adding Explosion Animations: Make your game more visually appealing by adding explosion animations for both enemies and the player upon defeat, using the 11 Free Pixel Art Explosion Sprites from CraftPix - https://craftpix.net/freebies/11-free...

Whether you're a beginner or looking to expand your Godot skills, this tutorial has something for everyone. Follow along and enhance your underwater adventure game!

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