Download the completed character mesh here: http://methodj.com/complete-bodybuild...
I show how to make character UV MAPPING a simple process in this short tutorial. using the new Unfold 3D tool found in both Maya 2015 and Maya LT 2016. It makes unwrapping a snap! In addition, I show how to create UVs even more quickly using Maya 2015's BONUS TOOLS!
UV Mapping is necessary to convert a 3D object - like our character model - into a 2D shape, so that we can paint on it. In a way, the UV unwrapping process is akin to disassembling the character model.
This same workflow should work for the new Maya LT 2016 release - Autodesk has added the Unfold 3D toolset to the program!
I'm James Taylor - I've worked on million-selling video games like Mortal Kombat and NBA Ballers; I've been a web designer, a cel animator, a visual effects artist, and everything in between. Currently I am a professor working in the Chicago area. This channel showcases the techniques I use in my professional work.
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Watch video UV MAPPING MADE EASY! UV unwrapping tutorial for Maya 2015 / 2016 / LT 2016 online without registration, duration hours minute second in high quality. This video was added by user James Taylor 16 December 2014, don't forget to share it with your friends and acquaintances, it has been viewed on our site 545,64 once and liked it 7.4 thousand people.