In this tutorial, we'll show you how to streamline your workflow by using Python scripting to export and send geometry from Blender to Houdini.
With just a few lines of Python code, you can create a button in Blender that triggers the export and sends the geometry to Houdini. This will save you time and effort, and allow you to focus on your creative work.
In this tutorial, we'll cover the following topics:
Setting up Blender for Python scripting
Writing a Python script to export geometry from Blender
Configuring the script to send the geometry to Houdini
Creating a button in Blender to trigger the script
Launching Houdini and opening the new geometry
By the end of this tutorial, you'll have a powerful new tool in your workflow that will help you work more efficiently and creatively.
A basic understanding of Blender and Houdini, as well as some knowledge of Python scripting, is recommended.
Extended version: https://siver.gumroad.com/l/pihcq
Timestamps
00:00 Intro
00:08 Blender menu
00:43 Creating a Panel
05:16 Register class
06:38 Test Code
07:28 Making a Button
08:42 Export FBX
10:38 Add button to panel
12:55 Launch Houdini from code
14:44 Spawn nodes in Houdini
18:49 Add Houdini script
19:50 Make Addon from script
Watch video Blender To Houdini with Python, Creating custom tool! online without registration, duration hours minute second in high quality. This video was added by user Simon Houdini 02 May 2023, don't forget to share it with your friends and acquaintances, it has been viewed on our site 4,447 once and liked it 167 people.