► My Unity 2020 Mini-Course - Make a 2D Platformer Character with State Machines ►
https://skl.sh/3lpWPQL
◢◤◣◥◢◤◣◥◢◤◣◥◢◤◣◥
We explore coding a manager that can instantiate pause menus, canvases, or other prefab objects on demand rather than storing everything in the default scene hierarchy. For now, we're leaving it as a MonoBehaviour but we will turn it into a singleton in the next video.
Get Two Months FREE of Premium Video Courses when you Sign Up with My Link https://www.skillshare.com/r/user/chr...
See My Full Software Courses
https://www.skillshare.com/r/user/chr...
https://www.udemy.com/user/chris-nava...
http://christutorials.teachable.com
➣ Also Follow Me On
Minds ►►http://bit.ly/ChrisTutorialsOnMinds
Gab.ai ►► https://gab.ai/ChrisTutorials
Steemit ►► https://steemit.com/@christutorials/
Written Article Tutorials at ►► http://christutorials.com/
➣ If you like my videos, you can support the channel directly
Patreon: / christutorials
Paypal: paypal.me/christutorials
Bitcoin: 17Pn5PifFmRkHRAqCZQAom1ZjCiSf7qJjJ
Ethereum: 0x6f2781F382952c8caCDbE99C46F07c265ab59627
Steem: @christutorials
Watch video Pause Menu Prefab & Menu Manager | [Part 2] MonoBehaviour Manager Script | Unity 2018 Tutorial online without registration, duration hours minute second in high quality. This video was added by user Chris' Tutorials 01 July 2018, don't forget to share it with your friends and acquaintances, it has been viewed on our site 2,436 once and liked it 29 people.