Unreal Engine 4.22 Ray Tracing Render Test (RTX 2080 Ti) with HDRI + Sun Light

Published: 07 April 2019
on channel: SiLi
1,175
12

Test 01 00:00 (3840x2160)
Test 02 01:03 (1920x1080)

There are some artifacts because I used Depth of Field.
---- Settings
GI: ON
Reflections: ON
Denoiser: ON

GI MaxBounces: 1
GI Samples: 5
ReflectionBounces: 5
ReflectionSamples: 4

Rendertime: 7.30 min (3ds Max and YouTube open in Background)
3840x2160 @30fps
Compression Disabled
54.9GB (251MB compressed)
Compressed with Handbrake (H.264 35MBps)

Rendertime: 2.00 min (3ds Max and YouTube open in Background)
1920x1080 @30fps
Compression Disabled
12.1GB (82MB compressed)
Compressed with Handbrake (H.264 12MBps)
ReflectionBounces: 3

---- Hardware
Threadripper 1950x @3.9GHz
RTX 2080 Ti
16GB DDR4
M.2

Music from bensound.com


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