Statically and Dynamically Typed Variables in GDScript - Godot 4 Tutorial - Pt 6 - 2D Platform Game

Published: 05 October 2023
on channel: Rapid Vectors
8,591
306

Part 6 - This tutorial will teach you how to improve your GDScripts when using statically and dynamically typed variables, when to use them and how they will help with intellisense and debugging. There are many benefits to using these types of variables and it's useful to know when to use them and how they work. Improve your coding skills with this tutorial which explains these concepts in more detail. This tutorial will help you get started with creating a 2D platform game using the Godot game engine.

Download the following Game Assets (the link has been changed since recording the original video)
Created by @ansimuz
💡 https://ansimuz.itch.io/gothicvania-p...

Download the ZIP file and the assets are under the warped-caves folder in location
Legacy Collection\Assets\Packs\warped-Caves

Download the following Game Assets (OLD ASSET LINK)
Created by @ansimuz
💡 https://itch.io/queue/c/463790/warped...

Subscribe to my channel for more tutorial updates
🔔    / @rapidvectors  

My code scripts are at my GitHub account
🔔 https://github.com/rapidvectors/tutor...

Would you like to buy me a coffee?
☕ https://www.buymeacoffee.com/rapidvec...

🎬 Video Chapters
0:00 - Introduction
0:45 - Refactor your existing scripts
1:25 - Dynamically and Statically typed variables
4:35 - Remove duplicated code
6:00 - Improve intellisense with statically typed variables

#godot #godot4 #godotengine #indiegame #indiedev #indiegamedev #tutorialyoutube #gamedev #gamedevelopment #gamedevelopmenttutorial #godottutorial #debugging #gdscript


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