6 Zbrush 2018: Polygroups, Zremesh, Unwrap and Baking Normals

Published: 17 October 2018
on channel: mmmcgyver
1,199
29

In this normal map creation series we look at how to go from a high res mesh to a low res mesh using polygroups, making UV shells quickly and baking out normals.

To get my interface and shortcuts, go here:
http://www.mediafire.com/file/7q36lf6...


Watch video 6 Zbrush 2018: Polygroups, Zremesh, Unwrap and Baking Normals online without registration, duration hours minute second in high quality. This video was added by user mmmcgyver 17 October 2018, don't forget to share it with your friends and acquaintances, it has been viewed on our site 1,199 once and liked it 29 people.