I Coded 26 Games in 12 Languages, 3 Game Engines

Published: 10 November 2022
on channel: Code With Ryan
5,759
352

I made a game for each letter of the alphabet from A to Z.

00:00 Intro
00:22 Aerial – Rust/SDL2
02:21 Bat – Golang/SDL2
04:10 Cat – C++/SFML
06:23 Disk – Javascript/Canvas
07:58 Eject – Typescript/Canvas
09:31 Flappy – C/OpenGL
11:02 Ghost – C++/SDL2
12:35 Helicopter – Java/LWJGL
14:34 Impulse – Objective-C/SpriteKit
15:58 Jumper – Rust/Bevy
18:21 Kitchen – Python/Pygame
20:03 Ladder – C++/Lua
22:26 Moody – Godot/GDScript
24:38 Nitro – Unity/C#
26:51 Optical – WebGL/THREE.js
28:29 Punch - Unreal Engine 4 / C++
30:13 Queen – Unity/C#
32:21 Racer – Unreal Engine 5 / Blueprints
33:36 Sword – Unity/C#
35:05 Train – Unreal Engine 5 / C++
36:42 Universe – Unreal Engine 5 / C++
38:32 Violence – Unreal Engine 5 / C++
41:13 World – Unreal Engine 4 / C++
43:34 Xtreme – Unity/C#
45:49 Yacht – Unity/C#
48:47 Project Z


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