Here is the thirty-eighth installment of the Unreal Engine 4 and C++ Fighting Game Tutorial series. In this episode, I go over implementing support for gamepads/controllers (each gamepad will control a character in the game).
This set of tutorials will help you create games in Unreal Engine and C++ that are similar to (but not limited to): Street Fighter, Tekken, Mortal Kombat, Killer Instinct, Super Smash Brothers, Skullgirls, BlazBlue, Guilty Gear, Fury Strike: 80s Beatdown, and the Injustice series.
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EPISODE LIST:
► ALL EPISODES CAN BE FOUND IN THIS PLAYLIST: • Fighting Game Tutorial (Unreal Engine...
► Part #5 (Dynamic Hitbox Creation): • Dynamic Hitbox Creation | How To Make...
► Part #6 (Dynamic Hitbox Collision): • Dynamic Hitbox Collision | How To Mak...
► Part #7 (Functional Spawn Points): • Functional Spawn Points | How To Make...
► Part #8 (Dynamic Player Spawns): • Dynamic Player Spawns | How To Make Y...
► Part #9 (Character Select Screen Design): • Character Select Design | How To Make...
► Part #10 (Character Select Screen Functionality): • Functional Character Select | How To ...
► Part #11 (Stage (Level) Select Screen): • Stage (Level) Select Screen | How To ...
► Part #12 (Hurtboxes and Hit Detection): • Hurtboxes + Hit Detection | How To Ma...
► Part #13 (Characters Always Face Each Other): • Player Always Faces Enemy | How To Ma...
► Part #14 (Directional Input Attacks): • Directional Input Attacks | How To Ma...
► Part #15 (Combo System and Combos): • Combo System! | How To Make YOUR OWN ...
► Part #16 (Fighting Game Camera Zoom and Positioning): • Fighting Game Camera Pt. 1! | How To ...
► Part #17 (Local Multiplayer (One Input Device)): • Local Multiplayer Part 1! | How To Ma...
► Part #18 (Local Multiplayer (Multiple Input Devices)): • Local Multiplayer Part 2! | How To Ma...
► Part #19 (Controls Mapping and Remapping): • Controls Remapping + Menu! | How To M...
► Part #20 (Fighting Game Camera Edges and Stage Boundaries): • Fighting Game Camera Pt. 2! | How To ...
► Part #21 (Adding Animations): • Adding Animations! | How To Make YOUR...
► Part #22 (Directional Jumps and Jump Attacks): • Directional Jumps! | How To Make YOUR...
► Part #23 (Hitstun and Hit Reactions): • Hitstun + Hit Reactions! | How To Mak...
► Part #24 (Blocking on Button Press): • Blocking (Pt. 1: Button Press) | How ...
► Part #25 (Blockstun and Blocking When Backing Away From Opponent): • Blocking (Pt. 2: Backing Away) | How ...
► Part #26 (Pushback and Knockback): • Pushback/Knockback! | How To Make YOU...
► Part #27 (Launching/Launchers and Air Combat (Part 1)): • Launchers (Air Combat Pt. 1)! | How T...
► Part #28 (Showing Damage On Characters): • Showing Damage On Characters! | How T...
► Part #29 (Super Meter + Combo Gauge): • Super Meter + Super Gauge! | How To M...
► Part #30 (EX Attacks): • Meter Burn + Super Meter Use! | How T...
► Part #31 (Super Moves + Ultimates (Part 1)): • Super Moves/Ultimates (Pt. 1)! | How ...
► Part #32 (Input Buffers (Part 1)): • Input/Command Buffers (Pt. 1)! | How ...
► Part #33 (Input Buffers (Part 2)): • Input/Command Buffers (Pt. 2)! | How ...
► Part #34 (Input Buffers (Part 3)): • Input/Command Buffers (Pt. 3)! | How ...
► Part #35 (Input Buffers (Part 4)): • Input/Command Buffers (Pt. 4)! | How ...
► Part #36 (Super Moves + Ultimates (Part 2)): • Super Moves/Ultimates (Pt. 2)! | How ...
► Part #37 (Super Moves + Ultimates (Part 3)): • Super Moves/Ultimates (Pt. 3)! | How ...
► Part #38 (Gamepad + Controller Support): • Gamepad + Controller Support! | How T...
► Part #39 (Input Buffers (Part 5)): • Input/Command Buffers (Pt. 5)! | How ...
OTHER PROGRAMMING VIDEOS:
► Super Smash Brothers Tutorial (Part #1): • How To Make YOUR OWN Super Smash Bros...
► Third-Person Action Tutorial (Part #1): • How To Make YOUR OWN Third-Person Gam...
► First-Person Shooter Tutorial (Part #1): • How To Make YOUR OWN First-Person Sho...
► Action RPG Tutorial (Part #1): • How To Make YOUR OWN Action RPG! | Un...
► Custom Horror Game Camera (Camera Lag): • Smooth Camera Movement + Camera Lag (...
► Download & Importing FREE Assets From Mixamo: • How To Import FREE Mixamo Models and ...
► Unreal Engine and Source Control (Perforce) Tutorial (Part #1): • How To Use SOURCE CONTROL In UE4! | U...
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► Shawnthebro27 (My Gaming and Livestream Archive Channel): / @shawnthebro27
A HUGE THANKS TO:
► Character Avatar: David Marshall (MalthaelsMight).
► Intro Video: Pedro J. Burgos (@Shadow_Magnus).
► Music: Mitchell Hartwell.
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PLAY MY GAMES:
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► Fury Strike: 80s Beatdown: https://store.steampowered.com/app/89...
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Watch video Gamepad + Controller Support! | How To Make YOUR OWN Fighting Game! | UE4 and C++ Tutorial, Part 38 online without registration, duration hours minute second in high quality. This video was added by user Shawnthebro 18 October 2020, don't forget to share it with your friends and acquaintances, it has been viewed on our site 1,601 once and liked it 50 people.