How to make your code more Modular using Scriptable Objects in Unity

Published: 24 November 2021
on channel: Sunny Valley Studio
6,482
253

For some time Unity has promoted Scriptable Objects as a solution for making the code more modular. In this video I want to show how and WHY we may want to use Scriptable Objects to store values that can be more easily shared with other scripts in Unity.

This solution was shown in "Unite Austin 2017 - Game Architecture with Scriptable Objects" video    • Unite Austin 2017 - Game Architecture...  

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00:00 Introduction
01:39 Rigid code problem
03:00 Solution #1 Events
05:50 Solution #2 Scriptable Objects
08:54 Benefits of using SO solution

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