Implementing a basic moving platform [Godot 4/C# 🇬🇧 Tutorial]

Published: 22 January 2024
on channel: Mina Pêcheux
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#godot #gamedev #csharp #3d

Let's see how to create a simple 3D moving platform in Godot 4/C#, with optional intermediate waypoints, custom easing for the speed, and functional collisions with a player avatar! :)

🚀 Get my Godot 4/C# ebook: https://mpecheux.gumroad.com/l/keqkau
🗒 Text version on Medium:   / implementing-a-basic-moving-platform-godot...  
🔶 Github repo with the assets & demo: https://github.com/MinaPecheux/godot-...
🔶 Assets by Kenney: https://kenney.nl/

00:00 - Introduction
01:46 - Setting up our path
06:49 - Preparing a nicer movement?
10:36 - Implementing our waypoint mechanic
15:44 - Smoothing out our intermediate stops
18:00 - Handling the return journey
20:45 - Fixing our platform collisions
23:03 - Conclusion


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