#godot #gamedev #csharp #3d
Let's see how to create a simple 3D moving platform in Godot 4/C#, with optional intermediate waypoints, custom easing for the speed, and functional collisions with a player avatar! :)
🚀 Get my Godot 4/C# ebook: https://mpecheux.gumroad.com/l/keqkau
🗒 Text version on Medium: / implementing-a-basic-moving-platform-godot...
🔶 Github repo with the assets & demo: https://github.com/MinaPecheux/godot-...
🔶 Assets by Kenney: https://kenney.nl/
00:00 - Introduction
01:46 - Setting up our path
06:49 - Preparing a nicer movement?
10:36 - Implementing our waypoint mechanic
15:44 - Smoothing out our intermediate stops
18:00 - Handling the return journey
20:45 - Fixing our platform collisions
23:03 - Conclusion
Watch video Implementing a basic moving platform [Godot 4/C# 🇬🇧 Tutorial] online without registration, duration hours minute second in high quality. This video was added by user Mina Pêcheux 22 January 2024, don't forget to share it with your friends and acquaintances, it has been viewed on our site 1,114 once and liked it 54 people.