Daz 3D to Blender 2.8 Tutorial - From Daz to IClone 7 to Blender 3D

Published: 23 December 2019
on channel: W3 Productions
3,048
70

In this Daz 3D to Blender 2.8 tutorial, learn how to export your Daz 3D Characters to IClone 7to Blender 3D. In this workflow we will do the following:

1. After Applying a custom DUF file to the Daz Character (For Facial Morphs), export from Daz Studio in FBX format.
2. Open the Character in Reallusion 3DXChange 7.
3. Send the character from 3DXchange to IClone 7.
4. In iClone 7, animate the character and apply any other changes.
5. Export from IClone 7 via FBX format.
6. iClone to Blender 2.8: In Blender 2.81, import the new FBX file for the character
7. If using the Eevee Engine, make adjustments to materials using Alpha Transparency.

If you are a subscriber to this channel, then you will recognize that this is yet another method to export daz to Blender 2.8.

Of note: It appears that in order to export the character and into a format that can be used in Blender, 3DXchange must be purchased at the Pipeline version, and not just the PRO.

Leave a comment below on how you intend to use iClone.

Come back for more Blender Animation Tutorial videos.


Website: W3Productions.com

#Blender3D #EEVEE #IClone #DaztoBlender #Blender #Daz #BlenderTutorial #BlenderEevee #Blender28Tutorial #EEVEE

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