Part 2 of a conversation I had with @ScruffyMusic, answering some of your questions about Super Mario Galaxy's visuals, art style, graphics technology, and music.
Part 1: • A Deeper Dive into Wind Waker's Light...
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🌎 https://noclip.website
🕹️ https://noclip.website/#InteractiveEx...
🕹️ https://noclip.website/#InteractiveEx...
🎨 Buy de Blob 1 https://store.steampowered.com/app/53... ( also on Switch! )
🖌️ Buy de Blob 2 https://store.steampowered.com/app/56... ( also on Switch! )
📰 LearnOpenGL - Normal Mapping ( https://learnopengl.com/Advanced-Ligh... )
📰 Illustrative Rendering in Team Fortress 2, Mitchell et. al ( https://steamcdn-a.akamaihd.net/apps/... )
📰 Real-Time Fur over Arbitrary Surfaces, Lengyel et. al ( http://hhoppe.com/fur.pdf )
🎥 Sounds in Super Mario Odyssey Harmonize with the Background Music ( • Sounds in Super Mario Odyssey Harmoni... )
🎥 Sea of Thieves | PC Gameplay | 1080p HD | Max Settings ( • Sea of Thieves | PC Gameplay | 1080p ... )
🎥 MindJack FULL Walkthrough Gameplay - No Commentary (PS3 Longplay) ( • MindJack FULL Walkthrough Gameplay - ... )
🎥 Longplay of Yoshi's Story ( • Longplay of Yoshi's Story )
🎵 Mahito Yokota - Super Mario Galaxy - File Select ( • Video )
🎵 Jasper - Epoch ( • Epoch )
🎵 Arvi Teikari - Baba Is You - Fruit On Grass - Garden ( • Baba Is You OST - Fruit On Grass - Ga... )
🎵 猫叉Master - Elebits - Story Mode ( • Elebits Music - Story Mode Menu )
🎵 猫叉Master - Elebits - Mission Results ( • Elebits Music - Mission Results )
🎵 Akitaka Tohyama - Kotoba no Puzzle Mojipittan Daijiten - Tick up ( • Video )
🎵 Kazumi Totaka - Yoshi's Story - Ending Story ( • Yoshi's Story- Ending Story )
🎵 Koji Kondo - Super Mario 64 - File Select ( • Video )
🎵 Kenichi Tokoi - Sonic Unleashed - Spagonia Night ( • Spagonia (Night) - Sonic Unleashed [OST] )
🎵 John Guscott - de Blob - Blissful ( • de Blob - Blissful )
00:00 Are you sure that's a displacement map?
07:08 What's the difference between a displacement map and a normal map?
14:25 How do Pikmin's water reflections work?
19:59 In Slimy Spring Galaxy, the water pool up against the edges of the water. How does that work?
26:50 What is a mipmap? What is "miptrick"?
31:15 How does the rim lighting work in Super Mario Galaxy 1 & 2?
40:35 Do you like the more "crafted" from games like Yoshi's Wooly World or Kirby's Epic Yarn?
45:10 The crystals seem to refract and reflect things. What's the trick?
48:30 Why does Super Mario Galaxy's Fur hold up so well?
54:28 Talking about music, and Nintendo's audio technology for a bit
1:00:36 What's your favorite example of adaptive audio in a video game?
💜 Special Thanks to Patch
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