How One Change Transformed my Indie Game!

Published: 12 July 2024
on channel: BenBonk
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[Slimekeep Devlog #51]
In this video I added a bunch of new stuff to Slimekeep, including new weapons, a new slime outline system, and a new start screen. I also worked on build size optimization, greatly reducing the build size of Slimekeep.

About me:
Hey, I'm BenBonk, an indie game developer who uses the Unity Engine. I've made and released many small games before on my itch page, though now I'm attempting to make my first commercial game, Slimekeep. Slimekeep is a roguelike, using a very limited color palette, similar to Enter the Gungeon, though with a few interesting mechanics, such as keeping slimes alive longer will earn you more money, and the ability to capture slimes to power up your slime pet. If you enjoyed anything you saw, please consider subscribing, as it really helps me out.

Music by Pieper Beats and GC Beats

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Watch video How One Change Transformed my Indie Game! online without registration, duration hours minute second in high quality. This video was added by user BenBonk 12 July 2024, don't forget to share it with your friends and acquaintances, it has been viewed on our site 32,45 once and liked it 2 thousand people.